Document the api layer's operational models, and fix two headers that had gone stale against the code

This commit is contained in:
Gmer4Lfe
2026-08-25 16:25:55 -04:00
parent 63e68740b6
commit 4cc50889d6
6 changed files with 88 additions and 18 deletions
+16 -11
View File
@@ -4,12 +4,19 @@
// Active media sessions endpoint. Normalised now-playing across every Emby, Jellyfin and
// Plex instance configured for this host, for the monitor page's session panel.
//
// OPERATIONAL MODEL
// Local is the default and stays the cheap path: one call per media server configured on this
// host. Mesh adds one bounded SSH hop per partner and is only requested while the operator is
// looking at the mesh view, so a dashboard left open on the default costs exactly what it did
// before the scope existed.
//
// DESIGN PRINCIPLES
// Thin transport. Discovery, per-server API dialects and normalisation all live in
// include/media.php; this file only sets the content type and encodes the result.
//
// No parameters. Which servers to ask is derived from conf, not from the request, so the
// browser cannot point this endpoint at an arbitrary URL.
// The request chooses a scope, never a target. scope= selects local or mesh; which servers
// are asked, and which partners the mesh hop reaches, are both derived from conf. The browser
// can widen what it asks for, but it cannot point this endpoint at an arbitrary URL.
//
// OPERATIONAL SAFEGUARDS
// Bounded by the library's 3s per-request timeout.
@@ -25,18 +32,16 @@
// messages a client.
//
// REQUEST
// GET, no parameters
//
// RESPONSE
// vv_media_sessions() verbatim — a flat list of normalised sessions across all servers
//
// REQUEST
// GET this host's sessions
// GET ?scope=mesh every node's sessions, each row tagged with the host it is playing on
//
// Local is the default and stays the cheap path: one call per configured media server here.
// Mesh adds one bounded SSH hop per partner and is only requested while the operator is looking
// at the mesh view, so a dashboard left open on the default costs exactly what it did before.
// RESPONSE
// local {"scope":"local","sessions":[…],"server_names":[…],"server_count":N}
// mesh {"scope":"mesh","nodes":[…],"sessions":[…],"server_names":[…],"server_count":N}
//
// sessions is the normalised list; in the mesh scope each row also carries the host it is
// playing on. server_count counts media servers, not sessions. There is no error shape — an
// unreachable server contributes nothing; see OPERATIONAL SAFEGUARDS.
//
// DEPENDS ON
// include/media.php vv_media_sessions(), vv_media_sessions_mesh()