No 'already running' guard existed — a relaunch (array stop/start that
doesn't kill the old node process) would exec straight into node, hit
EADDRINUSE on the port, and exit 1 within ~1s. array_started.sh correctly
reported that as a failure, even though the prior listener instance was
still healthy and serving webhooks the whole time. Confirmed live: the
node process from 2026-06-23 (PID 25977) is still running today, and the
2026-07-03 array start logged this exact false failure.
Added acquire_lock "continuous" before the exec — an existing, documented
common.sh mode (skip gracefully if a healthy instance is running) that
wasn't actually used anywhere in the codebase yet.
Some items (e.g. an album missing 1-2 tracks where no available release
matches the existing edition/track count) can never resolve via blind
retry. Without a limit, the same media ID gets blocklisted and re-searched
every 4 hours forever — confirmed live on ~19 Lidarr albums cycling
identically across five consecutive runs today, each one downloading a
fresh release, failing import for the same structural reason, and
starting over.
Tracks consecutive failures per (arr_type, media_id) in a persisted state
file. After ARR_RECOVERY_MAX_ATTEMPTS (default 3) failures, the item is
still blocklisted and removed from the queue, but auto re-search stops —
notified once when it crosses the threshold, then left for manual review
instead of retried forever.
Codebase-wide audit pass: fixed real bugs (SSH hangs missing BatchMode,
local-outside-function no-ops, variable name collisions, a truncated
ratio calc, wrong state-dir path, DARK vs NO_INTERNET drift, and more),
then pulled logic that was duplicated across multiple scripts — arr
cleanup safety gates, docker restart ordering, container maintenance
stop/restart, watchdog state-file helpers, partnership role resolution,
cert expiry checks, remote node discovery, and TMDB discovery scoring —
into common.sh so each now has a single implementation.
Same audit as the orchestrator standardization pass (2a062e5), extended to
every remaining script. Found the same class of bug independently recurring:
ramdisk_stop.sh checked $LOG (nothing assigns it, should be $ENABLE_LOGGING),
partnership_onboard.sh checked $LOG_MODE (same issue), emby_session_report.sh
checked $TRANSCODE_PCT which was never computed so the high-transcode alert
could never fire, and storage_migrate.sh never called detect_hosts() so
$MY_ID was empty, silently breaking the post-migration host*.conf update.
partnership_manager.sh used `local` at top-level script scope (invalid outside
a function) and had two master.conf path references missing "Configurations/".
Along the way: several scripts (share_setup.sh, conf_sync.sh,
downloaders_reset.sh, transcode_cleanup.sh, transcode_manager.sh,
remote_arr_cache_writer.sh, upgrade_webhook_handler.sh) had no explicit
trailing exit code, so they always reported success regardless of real
failures. play_state_sync.sh was missing the partnership gate its own header
documented, so remote play-state sync ran even with PARTNERSHIP_ENABLED=false;
it also always exited 0 on sync errors. arr_profile_enforcer.sh and
webhook_setup.sh hand-rolled their own flag parsing instead of common.sh's
parse_args, so --log silently did nothing on either.
system_watchdog.sh was itself an un-standardized mini-orchestrator — converted
to the shared run_orch_child()/JOB_PASS/JOB_FAIL pattern, added the missing
failure notification, and fixed dry-run to pass --dry-run down to children
instead of skipping them outright. Also fixed a stale webgui_watchdog.sh path
in master.conf.template that would break system_watchdog.sh on any fresh
install.
Closed a sibling-drift gap: radarr_cleanup.sh and sonarr_cleanup.sh were
missing lidarr_cleanup.sh's tracked-count percentage-drop safety gate and its
"not configured on this host, skip cleanly" guard — both now match Lidarr's
7-gate model.
Media README and Manual now cover only the 3 remaining scripts (permissions, cleaner,
play_state_sync). Arrs_Stack README and Manual cover all arr stack scripts including
lidarr_release_fixer. Fixed stale --skip-strike-list reference in flag docs.
Media/ now holds only media-level scripts (cleaner, permissions, play_state_sync).
All arr management scripts (cleanup, discovery, sync, webhooks, release fixer) live in Arrs_Stack/.