Radarr's movie list already embeds movieFile.path on every hasFile=true
entry -- confirmed live, zero exceptions across the full library. The
separate moviefile?movieId=X call per movie (2896 of them) was fetching
data already sitting in the list this script fetches anyway. One live
list fetch replaces up to 2896 per-movie calls, every time this function
runs including rescan-aware retries.
Every script that fetches the full Lidarr/Sonarr/Radarr tracked-library
list now goes through arr_get_tracked_data() instead of hitting the API
directly -- cache-first when fresh, live fetch as fallback when stale,
waits out an active rescan before either. Per-item file data (trackFile/
episodefile/moviefile) stays live-only everywhere, since that's the
actual disk-truth these scripts' decisions depend on and was never part
of what's cached.
Also adds arr_cache_prefill.sh to CRITICAL_MAINTENANCE_SCRIPTS (30min
tier) with a short 1min wait ceiling, so the cache stays consistently
fresh instead of only refreshing whenever some other script happens to
write through. A full cache refresh for all three arrs measured at ~12s
total live -- nothing like the multi-hour cost of an actual rescan.
A direct arr_cache_write() call mid-rescan wrote a partial snapshot that
looked like real data loss to every consumer of the cache. The guard now
lives in arr_cache_write() itself so every caller is protected, not just
arr_get_tracked_data(). arr_rescan_monitor.sh closes the resulting gap for
rescans triggered outside arr_full_rescan.sh's own trigger-and-wait path.
Organic scans only touch files actually involved in an import — an
artist/series/movie that already has files sitting untouched on disk
never gets its tracked-file stats refreshed on its own. Confirmed
2026-07-16: Lidarr reported ~23% of its true trackFileCount with no
scan running, for artists whose files were verified present and
readable the whole time. Downstream scripts trust these stats as
source of truth for the share, so drift needs to be caught before
someone notices a suspiciously low number.
Shared cache/rescan-duration logic in common.sh now takes an arr_type
param instead of being Lidarr-specific, so Sonarr and Radarr cleanup
scripts get the same cache-first fetch + rescan-aware retry Lidarr had.
Avoids redundant full-library API calls across scripts run back to back,
and stops false failures when a fetch lands mid-rescan.
Shared cache (lidarr_get_tracked_data() in common.sh) so scripts stop
hitting Lidarr's live API for tracked counts every run, and stop
treating a mid-rescan dip as a genuine problem — a whole-library
RescanFolders legitimately makes trackFileCount read far below normal
while it re-verifies every file (confirmed 2026-07-16: 22% of normal
mid-scan). Cache reads fresh-if-recent, waits out an active rescan
(calibrated to that command's own historical duration, tracked per
command name since RescanFolders and DownloadedAlbumsScan take wildly
different amounts of time), then falls back to a stale cache rather
than hard-failing after a few strikes.
lidarr_cleanup.sh: no longer stacks a fresh DownloadedAlbumsScan on
top of one already running, and the tracked-count floor check now
waits out a genuine rescan instead of aborting on every overlap.
lidarr_duplicate_artist_cleanup.sh (new): finds case-insensitive
duplicate artist entries — same display name, different MusicBrainz
ID, added when a search/list-sync matches the wrong same-named artist.
Deletes the empty phantom side and blocks it from Import List
Exclusions, leaves genuinely-different-real-artists alone (checked by
album title overlap, deduped per-artist first so a legitimate reissue
under an artist's own catalog doesn't false-flag as cross-artist
overlap), and only notifies for the rare case where both sides have
real, overlapping content.
lidarr_cache_prefill.sh (new): warms the cache at array start so nothing
reads it cold after boot.
lidarr_missing_art.sh, lidarr_release_fixer.sh: write-through the cache
as a side effect of fetches they already needed for their own purposes.
Most importBlocked downloads are junk/duplicates and still fall straight
through to blocklist+research unchanged. But some are releases arr already
correctly parsed (episode/movie, quality, language all known) that just
trip the title-vs-grab-history safety net — those get imported directly
if the target has no file yet, or the candidate is a same-language
resolution upgrade over what's already there. Sonarr/Radarr only; Lidarr's
manual-import matching doesn't reliably resolve album/track context.
Gated by ARR_SMART_IMPORT_ENABLED (default true) and
ARR_SMART_IMPORT_PREFERRED_LANGUAGE (default English).
page=1&pageSize=200 silently truncated anything past record 200. Sonarr's
queue currently runs 1700+ during a large search campaign, which pushed
every importBlocked/warning item past page 1 — the script logged 'clean'
every run while 52 stuck imports sat completely unseen despite yesterday's
importBlocked fix matching them correctly once actually queried.
Recovery script only matched importFailed/importPending/error/stalled, so
releases matched to the wrong media by grab-history ID (Sonarr/Radarr's
importBlocked state) sat forever, invisible to automated cleanup.
blink-182 kept getting rescored and re-added every week despite already
being in the library (id=155). Root cause: MusicBrainz's canonical name
is 'blink‐182' using a Unicode hyphen (U+2010), while Last.fm's candidate
list returns the plain ASCII hyphen — the exact-string _in_lidarr() /
_in_emby_library() checks never matched, so it was treated as a new
artist every run, scored, accepted, and its add attempt correctly failed
against Lidarr's duplicate-MBID rejection.
Added _normalize_dashes() to collapse Unicode hyphen/dash variants (U+2010
through U+2014) to ASCII '-' before comparing, applied to both the stored
library name lists and each candidate name at match time. Fixes this for
any artist with a stylized dash in their canonical name, not just this one.
No 'already running' guard existed — a relaunch (array stop/start that
doesn't kill the old node process) would exec straight into node, hit
EADDRINUSE on the port, and exit 1 within ~1s. array_started.sh correctly
reported that as a failure, even though the prior listener instance was
still healthy and serving webhooks the whole time. Confirmed live: the
node process from 2026-06-23 (PID 25977) is still running today, and the
2026-07-03 array start logged this exact false failure.
Added acquire_lock "continuous" before the exec — an existing, documented
common.sh mode (skip gracefully if a healthy instance is running) that
wasn't actually used anywhere in the codebase yet.
Some items (e.g. an album missing 1-2 tracks where no available release
matches the existing edition/track count) can never resolve via blind
retry. Without a limit, the same media ID gets blocklisted and re-searched
every 4 hours forever — confirmed live on ~19 Lidarr albums cycling
identically across five consecutive runs today, each one downloading a
fresh release, failing import for the same structural reason, and
starting over.
Tracks consecutive failures per (arr_type, media_id) in a persisted state
file. After ARR_RECOVERY_MAX_ATTEMPTS (default 3) failures, the item is
still blocklisted and removed from the queue, but auto re-search stops —
notified once when it crosses the threshold, then left for manual review
instead of retried forever.
Codebase-wide audit pass: fixed real bugs (SSH hangs missing BatchMode,
local-outside-function no-ops, variable name collisions, a truncated
ratio calc, wrong state-dir path, DARK vs NO_INTERNET drift, and more),
then pulled logic that was duplicated across multiple scripts — arr
cleanup safety gates, docker restart ordering, container maintenance
stop/restart, watchdog state-file helpers, partnership role resolution,
cert expiry checks, remote node discovery, and TMDB discovery scoring —
into common.sh so each now has a single implementation.
Same audit as the orchestrator standardization pass (2a062e5), extended to
every remaining script. Found the same class of bug independently recurring:
ramdisk_stop.sh checked $LOG (nothing assigns it, should be $ENABLE_LOGGING),
partnership_onboard.sh checked $LOG_MODE (same issue), emby_session_report.sh
checked $TRANSCODE_PCT which was never computed so the high-transcode alert
could never fire, and storage_migrate.sh never called detect_hosts() so
$MY_ID was empty, silently breaking the post-migration host*.conf update.
partnership_manager.sh used `local` at top-level script scope (invalid outside
a function) and had two master.conf path references missing "Configurations/".
Along the way: several scripts (share_setup.sh, conf_sync.sh,
downloaders_reset.sh, transcode_cleanup.sh, transcode_manager.sh,
remote_arr_cache_writer.sh, upgrade_webhook_handler.sh) had no explicit
trailing exit code, so they always reported success regardless of real
failures. play_state_sync.sh was missing the partnership gate its own header
documented, so remote play-state sync ran even with PARTNERSHIP_ENABLED=false;
it also always exited 0 on sync errors. arr_profile_enforcer.sh and
webhook_setup.sh hand-rolled their own flag parsing instead of common.sh's
parse_args, so --log silently did nothing on either.
system_watchdog.sh was itself an un-standardized mini-orchestrator — converted
to the shared run_orch_child()/JOB_PASS/JOB_FAIL pattern, added the missing
failure notification, and fixed dry-run to pass --dry-run down to children
instead of skipping them outright. Also fixed a stale webgui_watchdog.sh path
in master.conf.template that would break system_watchdog.sh on any fresh
install.
Closed a sibling-drift gap: radarr_cleanup.sh and sonarr_cleanup.sh were
missing lidarr_cleanup.sh's tracked-count percentage-drop safety gate and its
"not configured on this host, skip cleanly" guard — both now match Lidarr's
7-gate model.
Media README and Manual now cover only the 3 remaining scripts (permissions, cleaner,
play_state_sync). Arrs_Stack README and Manual cover all arr stack scripts including
lidarr_release_fixer. Fixed stale --skip-strike-list reference in flag docs.
Media/ now holds only media-level scripts (cleaner, permissions, play_state_sync).
All arr management scripts (cleanup, discovery, sync, webhooks, release fixer) live in Arrs_Stack/.