Docs: the row-height cap is conditional now, and the board's narrow-screen behaviour was nowhere in the page help

This commit is contained in:
Gmer4Lfe
2026-08-25 17:15:20 -04:00
parent 74c6a0f5eb
commit 820e8325a6
3 changed files with 29 additions and 7 deletions
+6 -4
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@@ -110,10 +110,12 @@ naming every card on the Monitor grid, its width and its order, and generates th
from it — the column ladder, the span clamps at each width, the row-height cap, and the
compensation when a conditional card is absent. Column counts are 8/4/2/1 and spans are 1/2/4/8,
which is what lets the board re-cut itself at any width with no holes and no hand-placed card.
Breakpoints are arithmetic over `VV_MON_CARD_FLOOR`, never chosen by eye. `pages/monitor.php`
carries the card bodies and nothing about where they go; moving a card is moving a line in that
array. The page cross-checks the declaration against the cards that actually rendered and says so
in the browser if they disagree.
Breakpoints are arithmetic over `VV_MON_CARD_FLOOR`, never chosen by eye. The row-height cap is
conditional on the same arithmetic: it applies only where a rung fits one screen, because a rung
with more rows than that scrolls the page however its rows are sized, and capping there would clip
every card to buy nothing. `pages/monitor.php` carries the card bodies and nothing about where
they go; moving a card is moving a line in that array. The page cross-checks the declaration
against the cards that actually rendered and says so in the browser if they disagree.
**Caching.** Several endpoints serve from `$VV_CACHE_DIR` (`/tmp/varaverk/api`, tmpfs) rather than hitting live
APIs on every page view, refreshed by `Tools/api_cache_writer.sh`. `?live=1` bypasses the