Report every failed fetch instead of discarding it
Twenty-four fetch chains ended in an empty catch, which is not error handling but error deletion: the request fails, nothing renders, nothing is logged, and the surface sits on Loading forever. That is how the mesh chat's ReferenceError read as a slow load for as long as it did.
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@@ -662,7 +662,7 @@ function vvStartPhase2Watch(sinceMs) {
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const done = (d.items || []).some(i => i.id === 'partnership' && i.ok);
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if (done || Date.now() > deadline) stop();
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})
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.catch(() => {});
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.catch(e => vvFetchErr('setup checklist', e));
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};
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// Redraw between checklist polls so the elapsed counter moves. Without it the panel is static
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