Report every failed fetch instead of discarding it
Twenty-four fetch chains ended in an empty catch, which is not error handling but error deletion: the request fails, nothing renders, nothing is logged, and the surface sits on Loading forever. That is how the mesh chat's ReferenceError read as a slow load for as long as it did.
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@@ -1567,7 +1567,7 @@ function vvPollStatus() {
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}
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vvRunningSet = nowRunning;
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})
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.catch(() => {});
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.catch(e => vvFetchErr('job status', e));
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}
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function vvStartStatusPoll() {
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@@ -2785,7 +2785,7 @@ function vvBoardPoll() {
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vvUpdateErrors(d.errors ?? []);
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vvUpdatePartner(d.partner);
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})
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.catch(() => {});
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.catch(e => vvFetchErr('script board', e));
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}
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function vvUpdateLocks(locks) {
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